

In the folder, there should just be Lilypad.ini, right click this file, and copy it.įrom here, navigate to where Steam saved the data for Buggy, in steamapps/common/Buggy. In this folder is the configuration for LilyPad you just got done creating:

Once you have Lilypad configured with ePSXe, in the folder with ePSXe's. You can now close ePSXe, as we are done using it for this setup. When you get done, it should look something like this :įrom there, when you have your controller mapped how you want it, click apply, then OK. Also from testing, Buggy expects forward and reverse to be the Left analog stick, and steering to be the Right analog stick, so my configuration has the sticks flipped so steering is left analog, and gas/brake is right. From there, click on the Pad1 tab on the top, and click every button on the right and press which button on your gamepad you want mapped to that input. It may ask you for a bios file, and which plugins you want to use, don't worry about finding a bios file, just use the simulated one, and eventually you'll get to the main ePSXe window, which looks like this:įrom here, click on Config -> Plugins -> Input Port 1, and you will get another window come up that looks like this:įrom here, in the drop down menu, select Lilypad, and then click configure, and you will be greeted with this screen:ĭepending on what controller you have, you should be fine leaving it on just xInput only, for 360 and xbone controllers, but if you're using a gamepad that isn't xInput, you may need directinput on too.

Once you have LilyPad.dll inside ePSXe's plugins folder, go back to the main folder for ePSXe, and double click ePSXe's main. The plugins folder should look something like this afterwards: Once you've unpacked ePSXe correctly, make your way to the plugins folder, and unpack the LilyPad 0.10.0 (r1826).rar file into it.
EPSXE INPUT PLUGINS WINDOWS
Once it has been extracted, go to that folder, and windows explorer should show you something like this: The first thing you're going to want to do is extract the contents of ePSXe205.zip to it's own seperate folder.
